How to Heal Injuries in Project Zomboid

You can't protect yourself from getting injured but you can heal yourself properly.

By Ali Usama

It’s not an issue if your character gets wounded in Project Zomboid; it’s a matter of how badly they could be hurt. Even the most minor cut might leave your character with a limp for days or weeks if it isn’t addressed. You can swiftly cure your injuries in Project Zomboid by following these instructions. For those new to Project Zomboid and unsure of how to begin their day in zombie-infested Kentucky, we’ve put up this guide to help you out.

Use Bandage

In Project Zomboid, no matter what damage you have received, using bandages is usually always the first move you should make. Stop bleeding with a bandage or torn towel if you’re in a pinch. Keeping a wound open for a long time will cause it to bleed more and weaken your body.

Injuries in Project Zombloid

You may, however, heal wounds more quickly but without the infection, if you have the best treatment materials available.  As long as the damage is kept clean, your character won’t succumb to conditions that could lead to depletion of the health bar or death if treated with medical-grade antiseptics and alcohol wipes. Before putting on a bandage, you should sterilize the wound.

Properly Treat Different Types of Injuries

Some injuries in Project Zomboid can’t be bound up. There are two types of wounds: superficial (like a scratch) and deep (like lacerations and severe cuts). A bandage and disinfectant are what you can apply if you want to help cure an injury. Medical attention is required for some infections.

Using a sewing needle to sew a severe cut before cleaning and bandaging is necessary. Bones must be secured with plaster and require time to heal. And if something foreign gets stuck in your body, like a piece of glass or a gunshot, you should remove it, sterilize it, and use stitching equipment to seal the injury.

Make Sure to Avoid Getting Damage

You know how it goes in Project Zomboid, dodging injuries is pretty much a daydream, but if you’re stuck choosing between two kinds of ouch, always go for the non-zombie-related one. I mean, sure, facing a zombie mob sounds less risky than leaping out of a building, but trust me, it’s not.

Here’s the deal: zombie injuries could turn you into one of them. A simple cut has a 7% chance of making you a zombie. And if you get a laceration? That risk jumps to 25%. But if a zombie bites you, you’re definitely turning. No ifs, ands, or buts about it. The good news is, that avoiding bites is pretty doable.